A real layer stack, with the fix for a render that has gone soft or repetitive.
Most AI photo tools bake a change straight into the pixels and hope it lands first time. Retouch works the way a photo editor is supposed to: every change arrives on its own layer, with its own mask, and you can toggle it, adjust it or bin it without ever touching the original. Mask an area and describe what you want. Or use Enhance area, the one-click fix for a render that's gone soft or mechanically repetitive in brick, tile or planting. Underneath sit sixteen rail tools, real adjustment layers and a Camera Raw style grade, so you get a genuine editor rather than one trick with a layers panel bolted on.

Mask an area, describe the change, and it renders onto a genuine new layer with real transparency. Toggle it, mask it further, bin it. Your original is never touched.

Move, Marquee, Lasso, Crop, Brush, Eraser, Clone Stamp, Dodge and Burn, Healing Brush, Fill and Gradient, Magic Wand, Eyedropper, Type, Pen, Hand, Zoom, with the same shortcut letters a Photoshop habit already knows.

Light, colour, a draggable point curve on RGB and on each channel, eight HSL hue bands, effects. It all sits on an adjustment layer, so a look stays non-destructive and maskable.
Select the region that's gone mechanical (brick, roof tiles, glazing bars, paving, planting) and Enhance area re-renders just that patch at higher resolution, then composites it back with a feathered edge. No prompt to write, and nothing about the composition or the materials moves. It's aimed squarely at the one failure image models make worst, and it takes a single click.
Open Retouch
Attach a material reference, select an area, and the surface takes on that reference's colour and pattern while the geometry and lighting stay where they were. Six one-click time-of-day and weather presets do the same for the whole document, keeping the same building; each one lands as its own layer you can switch off.

Twelve blend modes; layer masks you paint straight onto; layer styles (drop shadow, glow, stroke, bevel and emboss); a Transform panel with per-corner perspective distortion; and adjustment layers that affect everything visible below them. All of it reorderable, all of it maskable.

The Adjust panel is a proper Camera Raw style grade (Light, Colour, curves, HSL bands) working on a maskable adjustment layer. Ten one-click presets each land as their own named adjustment layer rather than baking themselves in. And the Healing Brush is free and instant, with no prompt to write: Alt-click a source, paint, the seam goes.

Paint a mask or select by description, say what you want, and it lands on a real new layer rather than a flattened edit.
Re-renders a selected region at higher resolution with no prompt, for a render that has gone soft or repetitive.
Move, Marquee, Lasso, Crop, Brush, Eraser, Clone Stamp, Dodge and Burn, Healing Brush, Fill and Gradient, Magic Wand, Eyedropper, Type, Pen, Hand, Zoom.
Twelve blend modes, layer masks, layer styles, a Transform panel with per-corner distortion, and non-destructive adjustment layers.
Light, colour, a draggable point curve, eight HSL bands and effects, on a maskable adjustment layer, plus Filters to bake it into one layer.
Match a surface to a reference swatch, or regenerate the whole document at a different time of day or weather, both as toggleable layers.
Type what to select, "all the brickwork", and it selects every matching region as an ordinary, editable selection.
Alt-click a source and paint, no prompt and no credits, for a blemish or a seam smaller than generative fill is worth.
Desaturate, Invert, Warm, Punch and more, each landing as its own adjustment layer, free and instant.
Every ArchAdemia Tools plan includes everything on this page. From £29 a month, all in, with no per-tool fees and no surprise charges.